Succesfully removed model from theme
This commit is contained in:
@@ -23,11 +23,6 @@ public class Theme : ScriptableObject
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/// </summary>
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/// </summary>
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public ThemeIndex index;
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public ThemeIndex index;
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/// <summary>
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/// Reference to the model used in the SignPredictor
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/// </summary>
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public NNModel model;
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/// <summary>
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/// <summary>
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/// The index of the model you want to use
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/// The index of the model you want to use
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/// </summary>
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/// </summary>
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@@ -6,7 +6,8 @@
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"GUID:63c63e721f65ebb7d871cb9ef49f4752",
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"GUID:63c63e721f65ebb7d871cb9ef49f4752",
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"GUID:1631ed2680c61245b8211d943c1639a8",
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"GUID:1631ed2680c61245b8211d943c1639a8",
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"GUID:5c2b5ba89f9e74e418232e154bc5cc7a",
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"GUID:5c2b5ba89f9e74e418232e154bc5cc7a",
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"GUID:7f2d0ee6dd21e1d4eb25b71b7a749d25"
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"GUID:7f2d0ee6dd21e1d4eb25b71b7a749d25",
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"GUID:d0b6b39a21908f94fbbd9f2c196a9725"
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],
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],
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"includePlatforms": [],
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"includePlatforms": [],
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"excludePlatforms": [],
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"excludePlatforms": [],
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@@ -56,8 +56,8 @@ public class CourseActivityScreen : MonoBehaviour
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Course course = courseList.courses[index];
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Course course = courseList.courses[index];
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// vvv TEMPORARY STUFF vvv
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// vvv TEMPORARY STUFF vvv
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playButton.SetActive(course.theme.model != null);
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playButton.SetActive(course.theme.modelIndex != ModelIndex.NONE);
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previewButton.SetActive(course.theme.model == null);
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previewButton.SetActive(course.theme.modelIndex == ModelIndex.NONE);
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// ^^^ TEMPORARY STUFF ^^^
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// ^^^ TEMPORARY STUFF ^^^
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title.text = course.title;
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title.text = course.title;
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@@ -134,8 +134,8 @@ public class TemplateCourse : MonoBehaviour
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maxWords = course.theme.learnables.Count;
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maxWords = course.theme.learnables.Count;
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// vvv TEMPORARY STUFF vvv
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// vvv TEMPORARY STUFF vvv
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feedbackProgressBar.SetActive(course.theme.model != null);
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feedbackProgressBar.SetActive(course.theme.modelIndex != ModelIndex.NONE);
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previewMessage.SetActive(course.theme.model == null);
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previewMessage.SetActive(course.theme.modelIndex == ModelIndex.NONE);
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// Instead, the NONE-modelIndex points to Fingerspelling, which gives the same result
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// Instead, the NONE-modelIndex points to Fingerspelling, which gives the same result
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//feedback.signPredictor.model = previewModel;
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//feedback.signPredictor.model = previewModel;
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// ^^^ TEMPORARY STUFF ^^^
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// ^^^ TEMPORARY STUFF ^^^
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