Add formatting rules

This commit is contained in:
Dries Van Schuylenbergh
2023-03-10 09:21:11 +00:00
parent 6d762a63f7
commit 26f3322e4e
30 changed files with 975 additions and 160 deletions

View File

@@ -3,27 +3,43 @@ using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
/// <summary>
/// Handles the display of minigames in the ListMinigameScreen scene
/// </summary>
public class MinigameItem : MonoBehaviour
{
// TODO: change to ScriptableObject Minigame;
[Header("ScriptableObject Course")]
/// <summary>
/// Reference to the minigame object
/// </summary>
public Minigame minigame;
[Header("UI references")]
// Reference to thumbnail object
/// <summary>
/// UI Reference to the image for displaying the minigame thumbnail
/// </summary>
public Image thumbnail;
// Reference to title object
/// <summary>
/// UI Reference to the gameobject for displaying the minigame title
/// </summary>
public TMP_Text title;
// Refetence to object so correct callback can be trigger on click
/// <summary>
/// UI Reference to the button so the correct callback can be trigger on click
/// </summary>
public Button button;
/// <summary>
/// Start is called before the first frame update
/// </summary>
void Start()
{
// Use public function so that this component can get Instantiated
GenerateContent();
}
/// <summary>
/// (Re)generate the MinigameItem object and update its appearance
/// </summary>
public void GenerateContent()
{
// Set appearance