Resolve WES-181 "Missing code doc"
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committed by
Louis Adriaens
parent
7505ae7262
commit
3d99184717
@@ -6,7 +6,6 @@ using UnityEngine;
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[CreateAssetMenu(menuName = "Create new Scriptable/Course")]
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public class Course : ScriptableObject
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{
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/// <summary>
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/// Index of the course
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/// </summary>
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@@ -1,7 +1,6 @@
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// Keep track off installed minigames
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/// </summary>
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@@ -2,6 +2,7 @@ using NatML;
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// This scriptable will hold tupples of Courseindices and models
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/// </summary>
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@@ -33,7 +34,6 @@ public class ModelList : ScriptableObject
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public TextAsset embeddingsFile;
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}
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/// <summary>
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/// A list of all the models
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/// </summary>
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@@ -61,7 +61,6 @@ public class ModelList : ScriptableObject
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return null;
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}
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/// <summary>
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/// Function to check if the modelIndex has been set
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/// </summary>
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@@ -80,11 +79,19 @@ public class ModelList : ScriptableObject
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currentModelIndex = models.FindIndex((m) => m.index == index);
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}
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/// <summary>
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/// Shortcut for getting the index of the current model
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/// </summary>
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/// <returns></returns>
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public ModelIndex GetCurrentModelIndex()
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{
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return models[currentModelIndex].index;
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}
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/// <summary>
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/// Shortcut for getting the embeddings TextAsset of the current model
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/// </summary>
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/// <returns></returns>
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public TextAsset GetEmbeddings()
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{
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return models[currentModelIndex].embeddingsFile;
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@@ -28,10 +28,8 @@ public class Theme : ScriptableObject
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/// </summary>
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public ModelIndex modelIndex;
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/// <summary>
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/// List of all learnable words/letters
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/// </summary>
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public List<Learnable> learnables = new List<Learnable>();
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}
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@@ -1,7 +1,6 @@
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// Keep track off defined themes
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/// </summary>
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