Resolve WES-181 "Missing code doc"
This commit is contained in:
committed by
Louis Adriaens
parent
7505ae7262
commit
3d99184717
@@ -1,20 +1,20 @@
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using NUnit.Framework;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.SceneManagement;
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using UnityEngine.TestTools;
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/// <summary>
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/// Test the PanelMultipleChoice, PanelWithImage, and PanelWithVideoAndImage classes
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/// </summary>
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[TestFixture]
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public class PaneTests
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public class CoursePanelsTests
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{
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/// <summary>
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/// Setup the environment before each test
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/// </summary>
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/// <returns></returns>
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[UnitySetUp]
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public IEnumerator SetupFunction()
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{
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@@ -45,11 +45,12 @@ public class PaneTests
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yield return null;
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}
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/// <summary>
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/// Cleanup after testing
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/// </summary>
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[TearDown]
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public void TearDown_PaneTests()
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public void TearDown_PanelTests()
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{
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PersistentDataController.PATH = null;
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}
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@@ -57,7 +58,6 @@ public class PaneTests
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/// <summary>
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/// Test pausing/resuming the video in all course panels
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/// </summary>
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/// <returns></returns>
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[UnityTest]
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public IEnumerator PlayPauseTest()
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{
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@@ -71,10 +71,10 @@ public class PaneTests
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panel.TogglePlayPause();
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yield return null;
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Assert.IsTrue(panel.videoPlayer.isPlaying == false);
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Assert.IsFalse(panel.videoPlayer.isPlaying);
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panel.TogglePlayPause();
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yield return null;
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Assert.IsTrue(panel.videoPlayer.isPlaying == true);
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Assert.IsTrue(panel.videoPlayer.isPlaying);
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yield return coursesController.SummonMultipleChoice();
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@@ -83,11 +83,10 @@ public class PaneTests
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panel2.TogglePlayPause();
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yield return null;
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Assert.IsTrue(panel2.videoPlayer.isPlaying == false);
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Assert.IsFalse(panel2.videoPlayer.isPlaying);
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panel2.TogglePlayPause();
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yield return null;
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Assert.IsTrue(panel2.videoPlayer.isPlaying == true);
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Assert.IsTrue(panel2.videoPlayer.isPlaying);
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yield return null;
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}
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}
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@@ -4,17 +4,19 @@ using System.Collections.Generic;
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using System.IO;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.SceneManagement;
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using UnityEngine.TestTools;
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using UnityEngine.UI;
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/// <summary>
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/// Test the CoursesController class
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/// </summary>
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[TestFixture]
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public class CoursesControllerTests
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{
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/// <summary>
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/// Setup the environment before each test
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/// </summary>
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/// <returns></returns>
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[UnitySetUp]
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public IEnumerator SetupFunction()
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{
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@@ -31,7 +33,6 @@ public class CoursesControllerTests
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var mainMenuScreen = GameObject.FindObjectOfType<MainMenuScreen>();
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mainMenuScreen.GotoCourses();
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yield return null;
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}
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/// <summary>
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@@ -42,13 +43,13 @@ public class CoursesControllerTests
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{
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PersistentDataController.PATH = null;
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}
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/// <summary>
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/// Function used to Spoof the sign predictor. The it uses 0f as certainty so the sign is "perfect".
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/// Function used to spoof the sign predictor. It uses 0.0f as certainty so the sign is "perfect".
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/// </summary>
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/// <param name="sign"></param>
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/// <param name="signPredictor"></param>
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/// <returns></returns>
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public IEnumerator SignLetter(string sign, SignPredictor signPredictor)
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private IEnumerator SignLetter(string sign, SignPredictor signPredictor)
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{
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signPredictor.learnableProbabilities = new Dictionary<string, float>();
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// Loop through all capital letters of the alphabet
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@@ -66,11 +67,10 @@ public class CoursesControllerTests
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yield return listener.ProcessIncomingCall();
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}
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}
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/// <summary>
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/// Simulates a little playtrough of a course
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/// </summary>
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/// <returns></returns>
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[UnityTest]
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public IEnumerator PlaytroughTest()
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{
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@@ -115,6 +115,7 @@ public class CoursesControllerTests
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coursesController.ReturnToActivityScreen();
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yield return new WaitForSeconds(1.0f);
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}
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/// <summary>
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/// Tests a preview course
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/// </summary>
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@@ -208,10 +209,10 @@ public class CoursesControllerTests
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yield return coursesController.CallSetupPanel();
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yield return new WaitForSeconds(0.2f);
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}
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/// <summary>
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/// Tests what happens when the sign is correct but not certain enough
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/// </summary>
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/// <returns></returns>
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[UnityTest]
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public IEnumerator UnconfidentTest()
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{
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@@ -251,10 +252,10 @@ public class CoursesControllerTests
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yield return new WaitForSeconds(1.0f);
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Assert.AreEqual(coursesController.GetCurrentSign(), "A");
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}
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/// <summary>
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/// Test what happens when an incorrect sign is signed
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/// </summary>
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/// <returns></returns>
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[UnityTest]
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public IEnumerator IncorrectSignTest()
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{
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@@ -280,10 +281,10 @@ public class CoursesControllerTests
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yield return new WaitForSeconds(1.0f);
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Assert.AreEqual(coursesController.GetCurrentSign(), "A");
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}
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/// <summary>
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/// Test what happens when there is no sign being signed
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/// </summary>
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/// <returns></returns>
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[UnityTest]
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public IEnumerator NoSignTest()
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{
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@@ -309,10 +310,10 @@ public class CoursesControllerTests
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yield return new WaitForSeconds(1.0f);
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Assert.AreEqual(coursesController.GetCurrentSign(), "A");
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}
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/// <summary>
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/// Tests what happens when a wrong sign is performed twice but with a long enough interval
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/// </summary>
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/// <returns></returns>
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[UnityTest]
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public IEnumerator TwoWrongFastTest()
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{
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@@ -345,10 +346,10 @@ public class CoursesControllerTests
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Assert.AreEqual(coursesController.GetCurrentSign(), "A");
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}
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/// <summary>
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/// Tests what happens when the sign can not be processed but the Feedback is not Null
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/// </summary>
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/// <returns></returns>
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[UnityTest]
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public IEnumerator FeedbackNotNullTest()
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{
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