Decent first prototype
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@@ -33,7 +33,7 @@ public class MinigameList : ScriptableObject
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/// </summary>
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/// <param name="title"></param>
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public void SetCurrentMinigame(MinigameIndex index)
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{
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{
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currentMinigameIndex = minigames.FindIndex((mi) => mi.index == index);
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}
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}
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@@ -15,3 +15,4 @@ MonoBehaviour:
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currentMinigameIndex: 0
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minigames:
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- {fileID: 11400000, guid: 8a087d241d652634eb4f6352267ea7dc, type: 2}
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- {fileID: 11400000, guid: e726e0b93ea88465db7ee27605deb83f, type: 2}
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@@ -70,7 +70,7 @@ public class MinigameActivityScreen : MonoBehaviour
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}
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/// <summary>
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/// Generates all content accept for the HighScores
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/// Generates all content except for the HighScores
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/// </summary>
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private void GenerateContent()
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{
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