Resolve WES-187 "Unit tests common and course"
This commit is contained in:
committed by
Jerome Coudron
parent
672ff367e2
commit
48b915acba
@@ -7,12 +7,15 @@ using UnityEngine.TestTools;
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public class BackButtonTests
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{
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/// <summary>
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/// Setup the environment before each test
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/// </summary>
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/// <returns></returns>
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[UnitySetUp]
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public IEnumerator SetupFunction()
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{
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string path = $"{Application.persistentDataPath}/wesign_unit_test.json";
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string oneUser = $"{{\"version\":{PersistentDataController.VERSION},\"users\":[{{\"entries\":[],\"username\":\"TEST\",\"avatarIndex\":0,\"playtime\":0.0,\"minigames\":[],\"courses\":[]}}],\"currentUser\":0,\"currentMinigame\":0,\"currentCourse\":0,\"currentTheme\":0}}";
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string oneUser = $"{{\"version\":1027,\"users\":[{{\"entries\":[],\"username\":\"TEST\",\"avatarIndex\":0,\"playtime\":0.0,\"minigames\":[],\"courses\":[]}}],\"currentUser\":0,\"currentMinigame\":0,\"currentCourse\":0,\"currentTheme\":0}}";
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File.WriteAllText(path, oneUser);
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PersistentDataController.PATH = path;
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@@ -24,15 +27,28 @@ public class BackButtonTests
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yield return new WaitForSeconds(0.2f);
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}
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/// <summary>
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/// Cleanup after testing
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/// </summary>
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[TearDown]
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public void TearDown_BackButtonTests()
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{
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PersistentDataController.PATH = null;
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}
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/// <summary>
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/// Tests returning to the previous screen with the backbutton
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/// </summary>
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/// <returns></returns>
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[UnityTest]
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public IEnumerator BackTest()
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{
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var backButton = (BackButton)GameObject.FindObjectOfType(typeof(BackButton));
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var backButton = GameObject.FindObjectOfType<BackButton> ();
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backButton.Back();
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yield return new WaitForSeconds(0.2f);
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var mainMenuScreen = (MainMenuScreen)GameObject.FindObjectOfType(typeof(MainMenuScreen));
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var mainMenuScreen = GameObject.FindObjectOfType<MainMenuScreen>();
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Assert.IsNotNull(mainMenuScreen);
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}
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}
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