Resolve WES-117 "Persistent data handling"

This commit is contained in:
Dries Van Schuylenbergh
2023-04-04 17:00:47 +00:00
parent 3499e61bb0
commit 5f4408063f
82 changed files with 1963 additions and 1190 deletions

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@@ -113,6 +113,18 @@ TextureImporter:
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androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: Windows Store Apps
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@@ -1,5 +1,5 @@
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@@ -1,14 +0,0 @@
/// <summary>
/// Enum for easy indexing and checking if a course is of a certain kind
/// </summary>
public enum CourseIndex
{
FINGERSPELLING,
CLOTHING,
ANIMALS,
FOOD,
HOBBIES,
HOUSE,
FAMILY
}

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@@ -1,11 +0,0 @@
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@@ -4,7 +4,7 @@ using UnityEngine;
/// <summary>
/// Keep track of all courses
/// </summary>
[CreateAssetMenu(menuName = "Create new Scriptable/CourseList")]
[CreateAssetMenu(menuName = "Create new Scriptable/Course List")]
public class CourseList : ScriptableObject
{
/// <summary>

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@@ -2,8 +2,8 @@
"name": "InterfacesScripts",
"rootNamespace": "",
"references": [
"GUID:5c2b5ba89f9e74e418232e154bc5cc7a",
"GUID:d23f64cfd3b314bb4a18a8284c99bf5e"
"GUID:d23f64cfd3b314bb4a18a8284c99bf5e",
"GUID:e83ddf9a537a96b4a804a16bb7872ec1"
],
"includePlatforms": [],
"excludePlatforms": [],

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@@ -1,10 +0,0 @@
/// <summary>
/// Enum for easy indexing and checking if a minigame is of a certain kind
/// </summary>
public enum MinigameIndex
{
SPELLING_BEE,
HANGMAN,
JUST_SIGN
}

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@@ -1,11 +0,0 @@
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@@ -5,7 +5,7 @@ using UnityEngine;
/// <summary>
/// Keep track off installed minigames
/// </summary>
[CreateAssetMenu(menuName = "Create new Scriptable/MinigameList")]
[CreateAssetMenu(menuName = "Create new Scriptable/Minigame List")]
public class MinigameList : ScriptableObject
{
/// <summary>
@@ -33,7 +33,7 @@ public class MinigameList : ScriptableObject
/// </summary>
/// <param name="title"></param>
public void SetCurrentMinigame(MinigameIndex index)
{
{
currentMinigameIndex = minigames.FindIndex((mi) => mi.index == index);
}
}

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@@ -1,12 +0,0 @@
using System;
/// <summary>
/// Score class
/// </summary>
[Serializable]
public class Score
{
public int scoreValue;
public string time;
}

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@@ -1,11 +0,0 @@
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@@ -1,24 +0,0 @@
/// <summary>
/// Enum for easy indexing and checking if a course is of a certain kind
/// </summary>
public enum ThemeIndex
{
SIGN_ALPHABET,
SIGN_CLOTHING,
SIGN_ANIMALS,
SIGN_FOOD,
SIGN_HOBBIES,
SIGN_HOUSE,
SIGN_FAMILY,
SPELLING_GEOGRAPY,
SPELLING_BUILDINGS,
SPELLING_SPORTS,
SPELLING_BASICS,
SPELLING_HOBBIES,
SPELLING_PEOPLE,
SPELLING_FRUIT,
SPELLING_VEGGIES,
SPELLING_WILD,
SPELLING_FARM
}

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@@ -1,11 +0,0 @@
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serializedVersion: 2
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userData:
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@@ -5,7 +5,7 @@ using UnityEngine;
/// <summary>
/// Keep track off defined themes
/// </summary>
[CreateAssetMenu(menuName = "Create new Scriptable/ThemeList")]
[CreateAssetMenu(menuName = "Create new Scriptable/Theme List")]
public class ThemeList : ScriptableObject
{
/// <summary>

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@@ -1,13 +1,9 @@
using System.Collections;
using System.Linq;
using System.IO;
using NUnit.Framework;
using TMPro;
using System.Collections;
using System.IO;
using UnityEditor;
using UnityEngine;
using UnityEngine.TestTools;
using UnityEngine.SceneManagement;
public class BackButtonTests
{
@@ -15,14 +11,13 @@ public class BackButtonTests
[UnitySetUp]
public IEnumerator SetupFunction()
{
string path = $"{Application.persistentDataPath}/users.json";
var oneUser = "{\"currentUserIndex\": 0,\"storedUsers\": [{\"username\": \"TEST\",\"avatar\": {\"instanceID\": 40848},\"playtime\": 0.0,\"courses\": [],\"minigames\": []}]}";
string path = $"{Application.persistentDataPath}/unit_test_users.json";
string oneUser = $"{{\"version\":{PersistentDataController.VERSION},\"users\":[{{\"entries\":[],\"username\":\"TEST\",\"avatarIndex\":0,\"playtime\":0.0,\"minigames\":[],\"courses\":[]}}],\"currentUser\":0,\"currentMinigame\":0,\"currentCourse\":0,\"currentTheme\":0}}";
using (StreamWriter writer = new StreamWriter(path))
{
writer.Write(oneUser);
}
File.WriteAllText(path, oneUser);
PersistentDataController.PATH = path;
PersistentDataController.GetInstance().Load();
AssetDatabase.LoadAssetAtPath<UserAvatarList>("Assets/Accounts/ScriptableObjects/UserAvatarList.asset").Awake();
SystemController.GetInstance().LoadNextScene("Common/Scenes/MainMenuScreen");
yield return new WaitForSeconds(0.2f);
SystemController.GetInstance().LoadNextScene("Common/Scenes/ListMinigamesScreen");
@@ -33,11 +28,11 @@ public class BackButtonTests
public IEnumerator BackTest()
{
var backButton = (BackButton) GameObject.FindObjectOfType(typeof(BackButton));
var backButton = (BackButton)GameObject.FindObjectOfType(typeof(BackButton));
backButton.Back();
yield return new WaitForSeconds(0.2f);
var mainMenuScreen = (MainMenuScreen) GameObject.FindObjectOfType(typeof(MainMenuScreen));
var mainMenuScreen = (MainMenuScreen)GameObject.FindObjectOfType(typeof(MainMenuScreen));
Assert.IsNotNull(mainMenuScreen);
}
}

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@@ -9,7 +9,8 @@
"InterfacesScripts",
"Unity.TextMeshPro",
"AccountsScripts",
"SignPredictor"
"SignPredictor",
"SystemArchitecture"
],
"includePlatforms": [],
"excludePlatforms": [],

View File

@@ -1,13 +1,9 @@
using System.Collections;
using System.Linq;
using System.IO;
using NUnit.Framework;
using TMPro;
using System.Collections;
using System.IO;
using UnityEditor;
using UnityEngine;
using UnityEngine.TestTools;
using UnityEngine.SceneManagement;
public class CourseActivityTests
{
@@ -15,14 +11,13 @@ public class CourseActivityTests
[UnitySetUp]
public IEnumerator SetupFunction()
{
string path = $"{Application.persistentDataPath}/users.json";
var oneUser = "{\"currentUserIndex\": 0,\"storedUsers\": [{\"username\": \"TEST\",\"avatar\": {\"instanceID\": 40848},\"playtime\": 0.0,\"courses\": [],\"minigames\": []}]}";
using (StreamWriter writer = new StreamWriter(path))
{
writer.Write(oneUser);
}
string path = $"{Application.persistentDataPath}/unit_test_users.json";
string oneUser = $"{{\"version\":{PersistentDataController.VERSION},\"users\":[{{\"entries\":[],\"username\":\"TEST\",\"avatarIndex\":0,\"playtime\":0.0,\"minigames\":[],\"courses\":[]}}],\"currentUser\":0,\"currentMinigame\":0,\"currentCourse\":0,\"currentTheme\":0}}";
File.WriteAllText(path, oneUser);
PersistentDataController.PATH = path;
PersistentDataController.GetInstance().Load();
AssetDatabase.LoadAssetAtPath<UserAvatarList>("Assets/Accounts/ScriptableObjects/UserAvatarList.asset").Awake();
SystemController.GetInstance().LoadNextScene("Common/Scenes/CourseActivityScreen");
yield return new WaitForSeconds(0.2f);
}
@@ -30,11 +25,11 @@ public class CourseActivityTests
[UnityTest]
public IEnumerator StartCoursesTests()
{
var courseActivityScreen = (CourseActivityScreen) GameObject.FindObjectOfType(typeof(CourseActivityScreen));
var courseActivityScreen = (CourseActivityScreen)GameObject.FindObjectOfType(typeof(CourseActivityScreen));
courseActivityScreen.StartCourse();
yield return new WaitForSeconds(0.2f);
var templateCourse = (CoursesController) GameObject.FindObjectOfType(typeof(CoursesController));
var templateCourse = (CoursesController)GameObject.FindObjectOfType(typeof(CoursesController));
Assert.IsNotNull(templateCourse);
}
}

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@@ -1,13 +1,9 @@
using System.Collections;
using System.Linq;
using System.IO;
using NUnit.Framework;
using TMPro;
using System.Collections;
using System.IO;
using UnityEditor;
using UnityEngine;
using UnityEngine.TestTools;
using UnityEngine.SceneManagement;
public class CourseMenuScreenTest
{
@@ -15,14 +11,13 @@ public class CourseMenuScreenTest
[UnitySetUp]
public IEnumerator SetupFunction()
{
string path = $"{Application.persistentDataPath}/users.json";
var oneUser = "{\"currentUserIndex\": 0,\"storedUsers\": [{\"username\": \"TEST\",\"avatar\": {\"instanceID\": 40848},\"playtime\": 0.0,\"courses\": [],\"minigames\": []}]}";
using (StreamWriter writer = new StreamWriter(path))
{
writer.Write(oneUser);
}
string path = $"{Application.persistentDataPath}/unit_test_users.json";
string oneUser = $"{{\"version\":{PersistentDataController.VERSION},\"users\":[{{\"entries\":[],\"username\":\"TEST\",\"avatarIndex\":0,\"playtime\":0.0,\"minigames\":[],\"courses\":[]}}],\"currentUser\":0,\"currentMinigame\":0,\"currentCourse\":0,\"currentTheme\":0}}";
File.WriteAllText(path, oneUser);
PersistentDataController.PATH = path;
PersistentDataController.GetInstance().Load();
AssetDatabase.LoadAssetAtPath<UserAvatarList>("Assets/Accounts/ScriptableObjects/UserAvatarList.asset").Awake();
SystemController.GetInstance().LoadNextScene("Common/Scenes/CoursesMenuScreen");
yield return new WaitForSeconds(0.2f);
}
@@ -30,7 +25,7 @@ public class CourseMenuScreenTest
[UnityTest]
public IEnumerator GotoListOfCoursesTest()
{
var courseMenuScreen = (CourseMenuScreen) GameObject.FindObjectOfType(typeof(CourseMenuScreen));
var courseMenuScreen = (CourseMenuScreen)GameObject.FindObjectOfType(typeof(CourseMenuScreen));
courseMenuScreen.GotoListOfCourses();
yield return new WaitForSeconds(0.2f);

View File

@@ -1,13 +1,9 @@
using System.Collections;
using System.Linq;
using System.IO;
using NUnit.Framework;
using TMPro;
using System.Collections;
using System.IO;
using UnityEditor;
using UnityEngine;
using UnityEngine.TestTools;
using UnityEngine.SceneManagement;
public class ListCoursesScreenTest
{
@@ -15,14 +11,13 @@ public class ListCoursesScreenTest
[UnitySetUp]
public IEnumerator SetupFunction()
{
string path = $"{Application.persistentDataPath}/users.json";
var oneUser = "{\"currentUserIndex\": 0,\"storedUsers\": [{\"username\": \"TEST\",\"avatar\": {\"instanceID\": 40848},\"playtime\": 0.0,\"courses\": [],\"minigames\": []}]}";
using (StreamWriter writer = new StreamWriter(path))
{
writer.Write(oneUser);
}
string path = $"{Application.persistentDataPath}/unit_test_users.json";
string oneUser = $"{{\"version\":{PersistentDataController.VERSION},\"users\":[{{\"entries\":[],\"username\":\"TEST\",\"avatarIndex\":0,\"playtime\":0.0,\"minigames\":[],\"courses\":[]}}],\"currentUser\":0,\"currentMinigame\":0,\"currentCourse\":0,\"currentTheme\":0}}";
File.WriteAllText(path, oneUser);
PersistentDataController.PATH = path;
PersistentDataController.GetInstance().Load();
AssetDatabase.LoadAssetAtPath<UserAvatarList>("Assets/Accounts/ScriptableObjects/UserAvatarList.asset").Awake();
SystemController.GetInstance().LoadNextScene("Common/Scenes/ListCoursesScreen");
yield return new WaitForSeconds(0.2f);
}

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@@ -1,12 +1,10 @@
using System.Collections;
using System.Linq;
using System.IO;
using NUnit.Framework;
using TMPro;
using System.Collections;
using System.IO;
using UnityEditor;
using UnityEngine;
using UnityEngine.TestTools;
using UnityEngine.SceneManagement;
using UnityEngine.TestTools;
public class MainMenuScreenTests
@@ -15,14 +13,13 @@ public class MainMenuScreenTests
[UnitySetUp]
public IEnumerator SetupFunction()
{
string path = $"{Application.persistentDataPath}/users.json";
var oneUser = "{\"currentUserIndex\": 0,\"storedUsers\": [{\"username\": \"TEST\",\"avatar\": {\"instanceID\": 40848},\"playtime\": 0.0,\"courses\": [],\"minigames\": []}]}";
using (StreamWriter writer = new StreamWriter(path))
{
writer.Write(oneUser);
}
string path = $"{Application.persistentDataPath}/unit_test_users.json";
string oneUser = $"{{\"version\":{PersistentDataController.VERSION},\"users\":[{{\"entries\":[],\"username\":\"TEST\",\"avatarIndex\":0,\"playtime\":0.0,\"minigames\":[],\"courses\":[]}}],\"currentUser\":0,\"currentMinigame\":0,\"currentCourse\":0,\"currentTheme\":0}}";
File.WriteAllText(path, oneUser);
PersistentDataController.PATH = path;
PersistentDataController.GetInstance().Load();
AssetDatabase.LoadAssetAtPath<UserAvatarList>("Assets/Accounts/ScriptableObjects/UserAvatarList.asset").Awake();
SceneManager.LoadScene("Common/Scenes/MainMenuScreen");
yield return new WaitForSeconds(0.2f);
}
@@ -42,28 +39,28 @@ public class MainMenuScreenTests
[UnityTest]
public IEnumerator GotoMiniGamesTest()
{
var mainMenuScreen = (MainMenuScreen) GameObject.FindObjectOfType(typeof(MainMenuScreen));
var mainMenuScreen = (MainMenuScreen)GameObject.FindObjectOfType(typeof(MainMenuScreen));
mainMenuScreen.GotoMinigames();
yield return new WaitForSeconds(0.2f);
var listMinigamesScreen = (ListMinigamesScreen) GameObject.FindObjectOfType(typeof(ListMinigamesScreen));
var listMinigamesScreen = (ListMinigamesScreen)GameObject.FindObjectOfType(typeof(ListMinigamesScreen));
Assert.IsNotNull(listMinigamesScreen);
}
/* [UnityTest]
public IEnumerator GotoSettingsTest()
{
Arrange
SceneManager.LoadScene("Common/Scenes/MainMenuScreen");
/* [UnityTest]
public IEnumerator GotoSettingsTest()
{
Arrange
SceneManager.LoadScene("Common/Scenes/MainMenuScreen");
yield return new WaitForSeconds(1f);
var mainMenuScreen = (MainMenuScreen)GameObject.FindObjectOfType(typeof(MainMenuScreen));
mainMenuScreen.GotoSettings();
yield return new WaitForSeconds(1f);
yield return new WaitForSeconds(1f);
var mainMenuScreen = (MainMenuScreen)GameObject.FindObjectOfType(typeof(MainMenuScreen));
mainMenuScreen.GotoSettings();
yield return new WaitForSeconds(1f);
var minigameActivityScreen = (MinigameActivityScreen)GameObject.FindObjectOfType(typeof(MinigameActivityScreen));
Assert.IsNotNull(minigameActivityScreen);
}*/
var minigameActivityScreen = (MinigameActivityScreen)GameObject.FindObjectOfType(typeof(MinigameActivityScreen));
Assert.IsNotNull(minigameActivityScreen);
}*/
}

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@@ -1,12 +1,9 @@
using System.Collections;
using System.Linq;
using System.IO;
using NUnit.Framework;
using TMPro;
using System.Collections;
using System.IO;
using UnityEditor;
using UnityEngine;
using UnityEngine.TestTools;
using UnityEngine.SceneManagement;
public class MiniGameActivityScreenTests
@@ -15,14 +12,13 @@ public class MiniGameActivityScreenTests
[UnitySetUp]
public IEnumerator SetupFunction()
{
string path = $"{Application.persistentDataPath}/users.json";
var oneUser = "{\"currentUserIndex\": 0,\"storedUsers\": [{\"username\": \"TEST\",\"avatar\": {\"instanceID\": 40848},\"playtime\": 0.0,\"courses\": [],\"minigames\": []}]}";
using (StreamWriter writer = new StreamWriter(path))
{
writer.Write(oneUser);
}
string path = $"{Application.persistentDataPath}/unit_test_users.json";
string oneUser = $"{{\"version\":{PersistentDataController.VERSION},\"users\":[{{\"entries\":[],\"username\":\"TEST\",\"avatarIndex\":0,\"playtime\":0.0,\"minigames\":[],\"courses\":[]}}],\"currentUser\":0,\"currentMinigame\":0,\"currentCourse\":0,\"currentTheme\":0}}";
File.WriteAllText(path, oneUser);
PersistentDataController.PATH = path;
PersistentDataController.GetInstance().Load();
AssetDatabase.LoadAssetAtPath<UserAvatarList>("Assets/Accounts/ScriptableObjects/UserAvatarList.asset").Awake();
SystemController.GetInstance().LoadNextScene("Common/Scenes/CoursesMenuScreen");
yield return new WaitForSeconds(0.2f);
}

View File

@@ -1,36 +1,31 @@
using System.Collections;
using System.Linq;
using System.IO;
using NUnit.Framework;
using TMPro;
using System.Collections;
using System.IO;
using UnityEditor;
using UnityEngine;
using UnityEngine.TestTools;
using UnityEngine.SceneManagement;
using UnityEngine.TestTools;
public class StartGamesTests
{
[UnityTest]
public IEnumerator BootWithUsersTest()
{
string path = $"{Application.persistentDataPath}/users.json";
var oneUser = "{\"currentUserIndex\": 0,\"storedUsers\": [{\"username\": \"TEST\",\"avatar\": {\"instanceID\": 40848},\"playtime\": 0.0,\"courses\": [],\"minigames\": []}]}";
using (StreamWriter writer = new StreamWriter(path))
{
writer.Write(oneUser);
}
string path = $"{Application.persistentDataPath}/unit_test_users.json";
string oneUser = $"{{\"version\":{PersistentDataController.VERSION},\"users\":[{{\"entries\":[],\"username\":\"TEST\",\"avatarIndex\":0,\"playtime\":0.0,\"minigames\":[],\"courses\":[]}}],\"currentUser\":0,\"currentMinigame\":0,\"currentCourse\":0,\"currentTheme\":0}}";
File.WriteAllText(path, oneUser);
PersistentDataController.PATH = path;
PersistentDataController.GetInstance().Load();
AssetDatabase.LoadAssetAtPath<UserAvatarList>("Assets/Accounts/ScriptableObjects/UserAvatarList.asset").Awake();
SceneManager.LoadScene("Common/Scenes/Boot");
yield return new WaitForSeconds(1);
var userCreationScreen = (UserCreationScreen) GameObject.FindObjectOfType(typeof(UserCreationScreen));
var bootScreen = (BootScreen) GameObject.FindObjectOfType(typeof(BootScreen));
var mainMenuScreen = (MainMenuScreen) GameObject.FindObjectOfType(typeof(MainMenuScreen));
var userCreationScreen = (UserCreationScreen)GameObject.FindObjectOfType(typeof(UserCreationScreen));
var bootScreen = (BootScreen)GameObject.FindObjectOfType(typeof(BootScreen));
var mainMenuScreen = (MainMenuScreen)GameObject.FindObjectOfType(typeof(MainMenuScreen));
// yield return Application.RequestUserAuthorization(UserAuthorization.WebCam);
// if (Application.HasUserAuthorization(UserAuthorization.WebCam))
@@ -42,41 +37,37 @@ public class StartGamesTests
// Assert.AreEqual(bootScreen.errorText.text, "Zorg ervoor dat deze applicatie toegang heeft tot je webcam!");
// }
// else
if(0 >= WebCamTexture.devices.Length){
Debug.Log("no webcam");
Assert.IsNull(userCreationScreen);
if (0 >= WebCamTexture.devices.Length)
{
Assert.IsNull(mainMenuScreen);
Assert.IsNotNull(bootScreen);
Assert.AreEqual(bootScreen.errorText.text, "Zorg ervoor dat je webcam correct is aangesloten!");
}
else
else
{
Debug.Log("everything is there");
Assert.IsNull(bootScreen);
Assert.IsNull(userCreationScreen);
Assert.IsNotNull(mainMenuScreen);
}
Assert.IsNull(userCreationScreen);
}
[UnityTest]
public IEnumerator BootWithoutUsersTest()
{
// Arrange
string path = $"{Application.persistentDataPath}/users.json";
var oneUser = "{}";
using (StreamWriter writer = new StreamWriter(path))
{
writer.Write(oneUser);
}
string path = $"{Application.persistentDataPath}/unit_test_users.json";
string noUsers = "https://www.youtube.com/watch?v=dQw4w9WgXcQ";
File.WriteAllText(path, noUsers);
PersistentDataController.PATH = path;
PersistentDataController.GetInstance().Load();
AssetDatabase.LoadAssetAtPath<UserAvatarList>("Assets/Accounts/ScriptableObjects/UserAvatarList.asset").Awake();
SceneManager.LoadScene("Common/Scenes/Boot");
yield return new WaitForSeconds(1);
var userCreationScreen = (UserCreationScreen) GameObject.FindObjectOfType(typeof(UserCreationScreen));
var bootScreen = (BootScreen) GameObject.FindObjectOfType(typeof(BootScreen));
var mainMenuScreen = (MainMenuScreen) GameObject.FindObjectOfType(typeof(MainMenuScreen));
var userCreationScreen = (UserCreationScreen)GameObject.FindObjectOfType(typeof(UserCreationScreen));
var bootScreen = (BootScreen)GameObject.FindObjectOfType(typeof(BootScreen));
var mainMenuScreen = (MainMenuScreen)GameObject.FindObjectOfType(typeof(MainMenuScreen));
// yield return Application.RequestUserAuthorization(UserAuthorization.WebCam);
// if (Application.HasUserAuthorization(UserAuthorization.WebCam))
@@ -88,19 +79,18 @@ public class StartGamesTests
// Assert.AreEqual(bootScreen.errorText.text, "Zorg ervoor dat deze applicatie toegang heeft tot je webcam!");
// }
// else
if(0 >= WebCamTexture.devices.Length){
Debug.Log("no webcam");
if (0 >= WebCamTexture.devices.Length)
{
Assert.IsNull(userCreationScreen);
Assert.IsNull(mainMenuScreen);
Assert.IsNotNull(bootScreen);
Assert.AreEqual(bootScreen.errorText.text, "Zorg ervoor dat je webcam correct is aangesloten!");
} else
}
else
{
Debug.Log("no users");
Assert.IsNull(bootScreen);
Assert.IsNull(mainMenuScreen);
Assert.IsNotNull(userCreationScreen);
}
Assert.IsNull(mainMenuScreen);
}
}

View File

@@ -1,12 +1,9 @@
using System.Collections;
using System.Linq;
using System.IO;
using NUnit.Framework;
using TMPro;
using System.Collections;
using System.IO;
using UnityEditor;
using UnityEngine;
using UnityEngine.TestTools;
using UnityEngine.SceneManagement;
public class UserButtonTests
@@ -15,28 +12,27 @@ public class UserButtonTests
[UnitySetUp]
public IEnumerator SetupFunction()
{
string path = $"{Application.persistentDataPath}/users.json";
var oneUser = "{\"currentUserIndex\": 0,\"storedUsers\": [{\"username\": \"TEST\",\"avatar\": {\"instanceID\": 40848},\"playtime\": 0.0,\"courses\": [],\"minigames\": []}]}";
using (StreamWriter writer = new StreamWriter(path))
{
writer.Write(oneUser);
}
string path = $"{Application.persistentDataPath}/unit_test_users.json";
string oneUser = $"{{\"version\":{PersistentDataController.VERSION},\"users\":[{{\"entries\":[],\"username\":\"TEST\",\"avatarIndex\":0,\"playtime\":0.0,\"minigames\":[],\"courses\":[]}}],\"currentUser\":0,\"currentMinigame\":0,\"currentCourse\":0,\"currentTheme\":0}}";
File.WriteAllText(path, oneUser);
PersistentDataController.PATH = path;
PersistentDataController.GetInstance().Load();
AssetDatabase.LoadAssetAtPath<UserAvatarList>("Assets/Accounts/ScriptableObjects/UserAvatarList.asset").Awake();
SystemController.GetInstance().LoadNextScene("Common/Scenes/CoursesMenuScreen");
yield return new WaitForSeconds(0.2f);
}
/* [UnityTest]
public IEnumerator OpenProgressCallbackTest()
{
var userButton = (UserButton)GameObject.FindObjectOfType(typeof(UserButton));
userButton.OpenProgressCallback();
yield return new WaitForSeconds(0.2f);
/* [UnityTest]
public IEnumerator OpenProgressCallbackTest()
{
var userButton = (UserButton)GameObject.FindObjectOfType(typeof(UserButton));
userButton.OpenProgressCallback();
yield return new WaitForSeconds(0.2f);
var listCoursesScreen = (ListCoursesScreen)GameObject.FindObjectOfType(typeof(ListCoursesScreen));
Assert.IsNotNull(listCoursesScreen);
}*/
var listCoursesScreen = (ListCoursesScreen)GameObject.FindObjectOfType(typeof(ListCoursesScreen));
Assert.IsNotNull(listCoursesScreen);
}*/
[UnityTest]
public IEnumerator ChangeUserCallbackTest()

View File

@@ -314,6 +314,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
errorText: {fileID: 1663223260}
sprites: {fileID: 11400000, guid: 017ec1af3b6cc4d4ab2b506911a4edad, type: 2}
--- !u!4 &1427583095
Transform:
m_ObjectHideFlags: 0

View File

@@ -12,12 +12,20 @@ public class BootScreen : MonoBehaviour
/// </summary>
public TMP_Text errorText;
/// <summary>
/// Reference to the list that holds all user avatars
/// </summary>
public UserAvatarList sprites;
/// <summary>
/// Request authorization and check whether at least 1 webcam is available
/// </summary>
/// <returns>IEnumerator object</returns>
IEnumerator Start()
{
UserList.AVATARS = sprites.avatars;
PersistentDataController.GetInstance().Load();
yield return Application.RequestUserAuthorization(UserAuthorization.WebCam);
if (Application.HasUserAuthorization(UserAuthorization.WebCam))
{

View File

@@ -5,6 +5,7 @@
"GUID:6055be8ebefd69e48b49212b09b47b2f",
"GUID:63c63e721f65ebb7d871cb9ef49f4752",
"GUID:1631ed2680c61245b8211d943c1639a8",
"GUID:e83ddf9a537a96b4a804a16bb7872ec1",
"GUID:7f2d0ee6dd21e1d4eb25b71b7a749d25"
],
"includePlatforms": [],

View File

@@ -17,15 +17,10 @@ public class CourseActivityScreen : MonoBehaviour
/// </summary>
public CourseList courseList;
/// <summary>
/// Reference to the users
/// </summary>
public UserList userList;
/// <summary>
/// Reference to the course progress
/// </summary>
private Progress progress;
private PersistentDataController.SavedCourseProgress progress;
/// <summary>
/// Title Display
@@ -66,10 +61,10 @@ public class CourseActivityScreen : MonoBehaviour
//slider.value = progressValue;
// Set progress
userList.Load();
progress = userList.GetCurrentUser().GetCourseProgress(course.index);
PersistentDataController.GetInstance().Load();
progress = UserList.GetCurrentUser().GetCourseProgress(course.index);
if (progress != null)
progressBar.value = progress.Get<float>("courseProgress");
progressBar.value = progress.progress;
else
progressBar.value = 0.0f;
}

View File

@@ -27,11 +27,6 @@ public class CourseMenuScreen : MonoBehaviour
/// </summary>
public GameObject courseItem;
/// <summary>
/// Reference to the users so we can get the current user;
/// </summary>
public UserList userList;
/// <summary>
/// Reference to the courses
/// </summary>
@@ -42,8 +37,8 @@ public class CourseMenuScreen : MonoBehaviour
/// </summary>
void Start()
{
userList.Load();
User user = userList.GetCurrentUser();
PersistentDataController.GetInstance().Load();
User user = UserList.GetCurrentUser();
// Recent courses
List<Tuple<CourseIndex, float>> recentCourses = user.GetRecentCourses();

View File

@@ -5,11 +5,6 @@ using UnityEngine;
/// </summary>
public class ListCoursesScreen : MonoBehaviour
{
/// <summary>
/// Reference to the userlist
/// </summary>
public UserList userList;
/// <summary>
/// Reference to the course-list container object
/// </summary>
@@ -30,8 +25,8 @@ public class ListCoursesScreen : MonoBehaviour
/// </summary>
void Start()
{
userList.Load();
User user = userList.GetCurrentUser();
PersistentDataController.GetInstance().Load();
User user = UserList.GetCurrentUser();
foreach (Course course in courseList.courses)
{
@@ -42,8 +37,8 @@ public class ListCoursesScreen : MonoBehaviour
CourseItem item = instance.GetComponent<CourseItem>();
item.course = course;
Progress progress = user.GetCourseProgress(course.index);
item.progress = progress != null ? progress.Get<float>("courseProgress") : 0.0f;
var progress = user.GetCourseProgress(course.index);
item.progress = progress != null ? progress.progress : 0.0f;
}
}

View File

@@ -6,19 +6,13 @@ using UnityEngine;
/// </summary>
public class MainMenuScreen : MonoBehaviour
{
/// <summary>
/// Referece to the userlist to check whether an user account is present
/// </summary>
public UserList userList;
/// <summary>
/// Check on load whether a user is already present,
/// if not load the UserCreationScreen scene so the user can create a new account
/// </summary>
void Awake()
{
userList.Load();
if (!File.Exists(UserList.PATH) || userList.GetUsers().Count <= 0)
if (!File.Exists(PersistentDataController.PATH) || UserList.GetUsers().Count <= 0)
{
SystemController.GetInstance().LoadNextScene("Accounts/Scenes/UserCreationScreen");
}

View File

@@ -40,15 +40,10 @@ public class MinigameActivityScreen : MonoBehaviour
/// </summary>
public TMP_Text controls;
/// <summary>
/// Reference to the users
/// </summary>
public UserList userList;
/// <summary>
/// Reference to the Minigame progress
/// </summary>
private Progress progress;
private PersistentDataController.SavedMinigameProgress progress;
/// <summary>
/// Reference to the users-high-scores container object
@@ -65,7 +60,7 @@ public class MinigameActivityScreen : MonoBehaviour
/// </summary>
void Start()
{
userList.Load();
PersistentDataController.GetInstance().Load();
GenerateContent();
GenerateHighScores();
}
@@ -109,17 +104,17 @@ public class MinigameActivityScreen : MonoBehaviour
Minigame minigame = minigameList.minigames[index];
List<Tuple<string, Sprite, Score>> allScores = new List<Tuple<string, Sprite, Score>>();
foreach (User user in userList.GetUsers())
foreach (User user in UserList.GetUsers())
{
// Get user's progress for this minigame
progress = user.GetMinigameProgress(minigame.index);
if (progress != null)
{
// Add scores to dictionary
List<Score> scores = progress.Get<List<Score>>("highestScores");
List<Score> scores = progress.highestScores;
foreach (Score score in scores)
{
allScores.Add(new Tuple<string, Sprite, Score>(user.username, user.avatar, score));
allScores.Add(new Tuple<string, Sprite, Score>(user.GetUsername(), user.GetAvatar(), score));
}
}
}

View File

@@ -7,11 +7,6 @@ using UnityEngine.UI;
/// </summary>
public class UserButton : MonoBehaviour
{
/// <summary>
/// Reference to the user list, so we can extract the current user
/// </summary>
public UserList userList;
/// <summary>
/// UI reference to the avatar object
/// </summary>
@@ -32,10 +27,10 @@ public class UserButton : MonoBehaviour
/// </summary>
void Start()
{
userList.Load();
User user = userList.GetCurrentUser();
avatar.sprite = user.avatar;
username.text = user.username;
PersistentDataController.GetInstance().Load();
User user = UserList.GetCurrentUser();
avatar.sprite = user.GetAvatar();
username.text = user.GetUsername();
dropdownBox.SetActive(false);
}

View File

@@ -7,6 +7,7 @@
"CommonScripts",
"InterfacesScripts",
"SignPredictor",
"SystemArchitecture",
"NatML.ML"
],
"includePlatforms": [

View File

@@ -1,5 +1,6 @@
using NUnit.Framework;
using UnityEngine;
/// <summary>
/// Test the ThemeList class
/// </summary>

View File

@@ -1,6 +1,7 @@
using NUnit.Framework;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// Test the Theme class
/// </summary>