Resolve WES-117 "Persistent data handling"
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@@ -1,12 +1,10 @@
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using System.Collections;
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using System.Linq;
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using System.IO;
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using NUnit.Framework;
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using TMPro;
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using System.Collections;
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using System.IO;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine.TestTools;
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using UnityEngine.SceneManagement;
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using UnityEngine.TestTools;
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public class MainMenuScreenTests
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@@ -15,14 +13,13 @@ public class MainMenuScreenTests
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[UnitySetUp]
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public IEnumerator SetupFunction()
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{
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string path = $"{Application.persistentDataPath}/users.json";
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var oneUser = "{\"currentUserIndex\": 0,\"storedUsers\": [{\"username\": \"TEST\",\"avatar\": {\"instanceID\": 40848},\"playtime\": 0.0,\"courses\": [],\"minigames\": []}]}";
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using (StreamWriter writer = new StreamWriter(path))
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{
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writer.Write(oneUser);
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}
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string path = $"{Application.persistentDataPath}/unit_test_users.json";
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string oneUser = $"{{\"version\":{PersistentDataController.VERSION},\"users\":[{{\"entries\":[],\"username\":\"TEST\",\"avatarIndex\":0,\"playtime\":0.0,\"minigames\":[],\"courses\":[]}}],\"currentUser\":0,\"currentMinigame\":0,\"currentCourse\":0,\"currentTheme\":0}}";
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File.WriteAllText(path, oneUser);
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PersistentDataController.PATH = path;
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PersistentDataController.GetInstance().Load();
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AssetDatabase.LoadAssetAtPath<UserAvatarList>("Assets/Accounts/ScriptableObjects/UserAvatarList.asset").Awake();
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SceneManager.LoadScene("Common/Scenes/MainMenuScreen");
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yield return new WaitForSeconds(0.2f);
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}
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@@ -42,28 +39,28 @@ public class MainMenuScreenTests
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[UnityTest]
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public IEnumerator GotoMiniGamesTest()
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{
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var mainMenuScreen = (MainMenuScreen) GameObject.FindObjectOfType(typeof(MainMenuScreen));
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var mainMenuScreen = (MainMenuScreen)GameObject.FindObjectOfType(typeof(MainMenuScreen));
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mainMenuScreen.GotoMinigames();
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yield return new WaitForSeconds(0.2f);
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var listMinigamesScreen = (ListMinigamesScreen) GameObject.FindObjectOfType(typeof(ListMinigamesScreen));
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var listMinigamesScreen = (ListMinigamesScreen)GameObject.FindObjectOfType(typeof(ListMinigamesScreen));
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Assert.IsNotNull(listMinigamesScreen);
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}
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/* [UnityTest]
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public IEnumerator GotoSettingsTest()
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{
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Arrange
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SceneManager.LoadScene("Common/Scenes/MainMenuScreen");
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/* [UnityTest]
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public IEnumerator GotoSettingsTest()
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{
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Arrange
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SceneManager.LoadScene("Common/Scenes/MainMenuScreen");
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yield return new WaitForSeconds(1f);
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var mainMenuScreen = (MainMenuScreen)GameObject.FindObjectOfType(typeof(MainMenuScreen));
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mainMenuScreen.GotoSettings();
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yield return new WaitForSeconds(1f);
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yield return new WaitForSeconds(1f);
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var mainMenuScreen = (MainMenuScreen)GameObject.FindObjectOfType(typeof(MainMenuScreen));
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mainMenuScreen.GotoSettings();
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yield return new WaitForSeconds(1f);
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var minigameActivityScreen = (MinigameActivityScreen)GameObject.FindObjectOfType(typeof(MinigameActivityScreen));
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Assert.IsNotNull(minigameActivityScreen);
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}*/
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var minigameActivityScreen = (MinigameActivityScreen)GameObject.FindObjectOfType(typeof(MinigameActivityScreen));
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Assert.IsNotNull(minigameActivityScreen);
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}*/
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}
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