Implement basic signs course
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Assets/Common/Images/SpellingBasics/goedemorgen.png
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@@ -20,6 +20,7 @@ public class Course : ScriptableObject
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/// <summary>
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/// A short description of the course
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/// </summary>
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[TextArea]
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public string description;
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/// <summary>
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@@ -19,6 +19,7 @@ public class Minigame : ScriptableObject
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/// <summary>
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/// A short description of the minigame
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/// </summary>
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[TextArea]
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public string description;
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@@ -1,6 +1,3 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// This enum is used to identify each of the SignLanguage models
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/// </summary>
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@@ -8,5 +5,5 @@ public enum ModelIndex
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{
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NONE,
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FINGERSPELLING,
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BASICSIGNS
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BASIC_SIGNS
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}
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@@ -15,6 +15,7 @@ public class Theme : ScriptableObject
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/// <summary>
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/// A short description of the theme
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/// </summary>
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[TextArea]
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public string description;
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/// <summary>
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94
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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m_EditorClassIdentifier:
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title: Basis Gebaren
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description: Van links tot rechts
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learnables:
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