Tested new implementation for models
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@@ -182,7 +182,8 @@ public partial class GameController : MonoBehaviour
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userList.Save();
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currentTheme = minigame.themeList.themes[minigame.themeList.currentThemeIndex];
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feedback.signPredictor.model = currentTheme.model;
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//feedback.signPredictor.model = currentTheme.model;
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feedback.signPredictor.model = feedback.signPredictor.modelList.GetModelByIndex(currentTheme.modelIndex);
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words.AddRange(currentTheme.learnables);
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ShuffleWords();
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NextWord();
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