Wes xx mediapipe integration
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// Copyright (c) 2021 homuler
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//
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// Use of this source code is governed by an MIT-style
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// license that can be found in the LICENSE file or at
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// https://opensource.org/licenses/MIT.
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using System;
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using System.Runtime.InteropServices;
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namespace Mediapipe
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{
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internal static partial class UnsafeNativeMethods
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{
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#region GlContext
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern void mp_SharedGlContext__delete(IntPtr sharedGlContext);
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern void mp_SharedGlContext__reset(IntPtr sharedGlContext);
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern MpReturnCode mp_GlContext_GetCurrent(out IntPtr sharedGlContext);
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern MpReturnCode mp_GlContext_Create__P_b([MarshalAs(UnmanagedType.I1)] bool createThread, out IntPtr statusOrSharedGlContext);
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern MpReturnCode mp_GlContext_Create__Rgc_b(
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IntPtr shareContext, [MarshalAs(UnmanagedType.I1)] bool createThread, out IntPtr statusOrSharedGlContext);
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern MpReturnCode mp_GlContext_Create__ui_b(
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uint shareContext, [MarshalAs(UnmanagedType.I1)] bool createThread, out IntPtr statusOrSharedGlContext);
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#if UNITY_IOS
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[DllImport (MediaPipeLibrary, ExactSpelling = true)]
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public static extern MpReturnCode mp_GlContext_Create__Pes_b(
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IntPtr sharegroup, [MarshalAs(UnmanagedType.I1)]bool createThread, out IntPtr statusOrSharedGlContext);
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#endif
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#endregion
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#region GlSyncToken
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern void mp_GlSyncToken__delete(IntPtr glSyncToken);
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern void mp_GlSyncToken__reset(IntPtr glSyncToken);
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern MpReturnCode mp_GlSyncPoint__Wait(IntPtr glSyncPoint);
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern MpReturnCode mp_GlSyncPoint__WaitOnGpu(IntPtr glSyncPoint);
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern MpReturnCode mp_GlSyncPoint__IsReady(IntPtr glSyncPoint, out bool value);
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern MpReturnCode mp_GlSyncPoint__GetContext(IntPtr glSyncPoint, out IntPtr sharedGlContext);
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#endregion
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}
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}
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