Resolve WES-99 "Cc refactor"

This commit is contained in:
Dries Van Schuylenbergh
2023-03-14 10:56:42 +00:00
parent 59d69f7412
commit dfc69ddd76
57 changed files with 733 additions and 1116 deletions

View File

@@ -148,7 +148,7 @@ GameObject:
- component: {fileID: 8299246693487308515}
- component: {fileID: 8299246693487308518}
- component: {fileID: 8299246693487308512}
- component: {fileID: 4155745828263815687}
- component: {fileID: 4518652150503380115}
m_Layer: 5
m_Name: ButtonBack
m_TagString: Untagged
@@ -229,10 +229,10 @@ MonoBehaviour:
m_OnClick:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 4155745828263815687}
m_TargetAssemblyTypeName: ChangeSceneOnClick, Assembly-CSharp
m_MethodName: LoadScene
m_Mode: 5
- m_Target: {fileID: 4518652150503380115}
m_TargetAssemblyTypeName: BackButton, Assembly-CSharp
m_MethodName: Back
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
@@ -241,7 +241,7 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!114 &4155745828263815687
--- !u!114 &4518652150503380115
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -250,6 +250,6 @@ MonoBehaviour:
m_GameObject: {fileID: 8299246693487308514}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 949ba4da8595d52aebc98e6f9b6a405e, type: 3}
m_Script: {fileID: 11500000, guid: c3dd279b546423e4a8a1b28819a6c4a1, type: 3}
m_Name:
m_EditorClassIdentifier: