Introduced Hangman in DEV-compatible branch
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Tibe Habils
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b5328d0b9d
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16
Assets/Hangman/Scripts/HangmanImages.cs
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16
Assets/Hangman/Scripts/HangmanImages.cs
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Video;
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/// <summary>
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/// Class for holding all stage images for the hangman minigame
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/// </summary>
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[CreateAssetMenu(menuName = "Create new Scriptable/HangmanImages")]
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public class HangmanImages : ScriptableObject
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{
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/// <summary>
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/// This list will hold all the images for the stages of hangman.
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/// </summary>
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public List<Sprite> hangmanStages = new List<Sprite>();
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}
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