Implement scene transitions
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@@ -266,7 +266,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
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m_Sprite: {fileID: 0}
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m_Type: 1
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m_PreserveAspect: 0
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m_FillCenter: 1
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@@ -323,7 +323,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1427583093}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 1163.7855, y: 783.33215, z: -9.387665}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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