Implement scene transitions

This commit is contained in:
Dries Van Schuylenbergh
2023-04-18 20:16:53 +02:00
parent 2ba62e316f
commit e8de984ba1
121 changed files with 17909 additions and 839 deletions

View File

@@ -266,7 +266,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
m_Sprite: {fileID: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
@@ -323,7 +323,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1427583093}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1163.7855, y: 783.33215, z: -9.387665}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []