Demo day booth

This commit is contained in:
Dries Van Schuylenbergh
2023-04-23 18:50:07 +00:00
committed by Jelle De Geest
parent 5b4a3ec4e7
commit fcd8acad1e
248 changed files with 22351 additions and 7800 deletions

View File

@@ -20,6 +20,7 @@ public class Course : ScriptableObject
/// <summary>
/// A short description of the course
/// </summary>
[TextArea]
public string description;
/// <summary>

View File

@@ -19,6 +19,7 @@ public class Minigame : ScriptableObject
/// <summary>
/// A short description of the minigame
/// </summary>
[TextArea]
public string description;
/// <summary>

View File

@@ -1,11 +1,9 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// This enum is used to identify each of the SignLanguage models
/// </summary>
public enum ModelIndex
public enum ModelIndex
{
NONE,
FINGERSPELLING
FINGERSPELLING,
BASIC_SIGNS
}

View File

@@ -74,4 +74,9 @@ public class ModelList : ScriptableObject
{
currentModelIndex = models.FindIndex((m) => m.index == index);
}
public ModelIndex GetCurrentModelIndex()
{
return models[currentModelIndex].index;
}
}

View File

@@ -15,6 +15,7 @@ public class Theme : ScriptableObject
/// <summary>
/// A short description of the theme
/// </summary>
[TextArea]
public string description;
/// <summary>