%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d7809d135a59849458ccb29ffad535c5, type: 3} m_Name: NewMinigameExample m_EditorClassIdentifier: index: 3 title: A new Minigame description: This is an example on how to add a new minigame to the WeSign application themeList: {fileID: 11400000, guid: ba533b5a380bbc74c934d2ed79bffa1c, type: 2} thumbnail: {fileID: -680790105, guid: 4d6d852f751f20046ae733db5bdb1af1, type: 3} minigameEntryPoint: NewMinigame/Scenes/NewMinigameScreen controls: Here you should write how users can play your minigame.